My character might actually be viable in...anything. *Concussive Jolt:Increased the AP cost, and reduced the bonus damage from Strength.* Convulsive Slashing:Increased the bonus damage from Strength.* Corruption: Decreasedthe bonus damage from Strength.* Crushing Blows:Changed the effect of this tactic. It will now cause attacks while under theMutation of Monstrosity to have a chance to reduce the target's damage.* Cutting Claw:Increased the bonus damage from Strength, and increased the base damage.* Debilitate: Increasedthe bonus damage from Strength.* Demolition: Increasedthe AP cost, and increased the arc of effect.* Draining Swipe:Increased the base damage, and increased the bonus damage from Strength.* Flail: Increased thebonus damage from Strength.* Gift of Brutality:This Mutation will now also grant you a chance to deal additional damage whenattacking an enemy from the rear.* Gift of Monstrosity:This Mutation will now also reduce the effectiveness of armor penetrationagainst you by 100%.* Gift of Savagery: ThisMutation will now also make all of your attacks 10% harder to defend against.* Guillotine: Increasedthe base damage, increased the bonus damage from Strength, and lowered the APcost.* Gut Ripper: Increasedthe base damage, and increased the bonus damage from Strength.* Impale: Increased theAP cost, increased the base damage, and increased the bonus damage fromStrength.* Mouth of Tzeentch:Increased the AP cost, lowered the bonus damage from Strength, and decreasedthe arc of effect.* Mutated Energy:Increased the bonus damage from Strength.* Mutating Release: Thisability will no longer prevent Charge and Flee from working correctly.* Pulverize: Increasedthe bonus damage from Strength.* Rend Asunder: Changedthe effect of this tactic. Rend Asunder will now cause Rend to be stacked at 3applications immediately.* Rend: Increased thebonus damage from Strength on the initial hit, and decreased the bonus damagefrom Strength on the damage-over-time component.* Tainted Claw:Increased the base damage, and increased the bonus damage from Strength.* Thunderous Blow:Increased the AP cost, and increased the bonus damage from Strength.* Touch of Instability:Increased the AP cost, increased the base damage, and increased the bonusdamage from Strength.* Touch of Rot:Increased the AP cost, increased the base damage, and increased the bonusdamage from Strength.* Unending Horror: Thistactic has been renamed to Unending Waves, and its effect has been changed. Itwill now cause Wave of Horror, Wave of Mutilation, and Wave of Terror have achance to reapply themselves when they end.* Wave of Mutilationecreased the bonus damage from Strength, decreased the base damage, andincreased the AP cost.* Wave of Terror:Increased the AP cost, reduced the base damage, and increased the bonus damagefrom Strength.* Wrecking Ball:Increased the bonus damage from strength, and increased the AP cost.* The followingarea-of-effect abilities have had their radii reduced: Energy Ripple, LashingPower, Wave of Horror, Widespread Demolition