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Green.Star

Lanks

Active Member
Considering if we are thinking of doing the  arena matches more often, i would need to change to a team build.

atm Green.Star is specced for 1v1s against scrappers and brutes, however this all means nothing in team and i dont have time to use powerboost, pff, and aid self, so il give it a week, and if we are going to team arena, here is my proposed build.
(similar to what i had on freedom except with IOs)


Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Green.Star: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Cold Mastery

Hero Profile:
------------
Level 1:    Fire Blast    
 (A) Decimation - Accuracy/Damage: Level 40
 (11) Decimation - Damage/Endurance: Level 40
 (17) Decimation - Damage/Recharge: Level 40
 (36) Decimation - Accuracy/Endurance/Recharge: Level 40
 (37) Decimation - Accuracy/Damage/Recharge: Level 40
 (37) Thunderstrike - Damage/Endurance/Recharge: Level 53


Level 1:    Power Thrust    
 (A) Accuracy IO: Level 50


Level 2:    Fire Ball    
 (A) Ragnarok - Damage: Level 50
 (3) Ragnarok - Damage/Recharge: Level 50
 (3) Ragnarok - Accuracy/Damage/Recharge: Level 50
 (9) Ragnarok - Accuracy/Recharge: Level 50
 (9) Ragnarok - Damage/Endurance: Level 50
 (11) Detonation - Accuracy/Damage/Endurance: Level 53


Level 4:    Build Up    
 (A) Adjusted Targeting - To Hit Buff: Level 50
 (5) Adjusted Targeting - Recharge: Level 50
 (5) Adjusted Targeting - To Hit Buff/Recharge: Level 50
 (7) Adjusted Targeting - Endurance/Recharge: Level 50
 (7) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
 (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50


Level 6:    Energy Punch    
 (A) Crushing Impact - Accuracy/Damage: Level 53
 (37) Crushing Impact - Damage/Endurance: Level 53
 (39) Crushing Impact - Damage/Recharge: Level 53
 (39) Crushing Impact - Accuracy/Damage/Recharge: Level 53
 (39) Crushing Impact - Accuracy/Damage/Endurance: Level 53
 (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 53


Level 8:    Hurdle    
 (A) Jumping IO: Level 50


Level 10:    Combat Jumping    
 (A) Luck of the Gambler - Recharge Speed: Level 53


Level 12:    Aim    
 (A) Adjusted Targeting - To Hit Buff: Level 50
 (13) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
 (13) Adjusted Targeting - Recharge: Level 50
 (15) Adjusted Targeting - To Hit Buff/Endurance: Level 50
 (15) Adjusted Targeting - Endurance/Recharge: Level 50
 (40) Rectified Reticle - Increased Perception: Level 20


Level 14:    Super Jump    
 (A) Unbounded Leap - Jumping: Level 53
 (43) Unbounded Leap - +Stealth: Level 53
 (46) Unbounded Leap - Endurance: Level 53


Level 16:    Health    
 (A) Numina's Convalescence - +Regeneration/+Recovery: Level 53
 (17) Miracle - +Recovery: Level 40
 (43) Miracle - Heal: Level 40


Level 18:    Blaze    
 (A) Apocalypse - Damage: Level 50
 (19) Apocalypse - Damage/Recharge: Level 50
 (19) Apocalypse - Accuracy/Damage/Recharge: Level 50
 (23) Apocalypse - Accuracy/Recharge: Level 50
 (34) Apocalypse - Damage/Endurance: Level 50
 (36) Thunderstrike - Accuracy/Damage/Endurance: Level 53


Level 20:    Stamina    
 (A) Performance Shifter - EndMod: Level 50
 (21) Performance Shifter - Chance for +End: Level 50
 (21) Performance Shifter - EndMod/Recharge: Level 50
 (23) Performance Shifter - EndMod/Accuracy: Level 50
 (43) Performance Shifter - EndMod/Accuracy/Recharge: Level 50


Level 22:    Acrobatics    
 (A) Endurance Reduction IO: Level 50


Level 24:    Hasten    
 (A) Recharge Reduction IO: Level 50
 (25) Recharge Reduction IO: Level 50
 (25) Recharge Reduction IO: Level 50


Level 26:    Stealth    
 (A) Luck of the Gambler - Recharge Speed: Level 53
 (27) Luck of the Gambler - Defense/Endurance: Level 53
 (27) Luck of the Gambler - Defense: Level 53
 (34) Luck of the Gambler - Endurance/Recharge: Level 53


Level 28:    Bone Smasher    
 (A) Hecatomb - Damage: Level 50
 (29) Hecatomb - Damage/Recharge: Level 50
 (29) Hecatomb - Accuracy/Damage/Recharge: Level 50
 (31) Hecatomb - Accuracy/Recharge: Level 50
 (33) Hecatomb - Damage/Endurance: Level 50
 (34) Stupefy - Accuracy/Endurance: Level 53


Level 30:    Power Boost    
 (A) Recharge Reduction IO: Level 50
 (31) Recharge Reduction IO: Level 50
 (31) Recharge Reduction IO: Level 50


Level 32:    Conserve Power    
 (A) Recharge Reduction IO: Level 50
 (33) Recharge Reduction IO: Level 50
 (33) Recharge Reduction IO: Level 50


Level 35:    Boost Range    
 (A) Recharge Reduction IO: Level 50
 (36) Recharge Reduction IO: Level 50


Level 38:    Invisibility    
 (A) Luck of the Gambler - Recharge Speed: Level 53
 (46) Luck of the Gambler - Defense/Endurance: Level 53
 (46) Luck of the Gambler - Defense: Level 53


Level 41:    Snow Storm    
 (A) Tempered Readiness - Damage/Slow: Level 53
 (42) Tempered Readiness - Range/Slow: Level 53
 (42) Tempered Readiness - Endurance/Recharge/Slow: Level 53
 (42) Tempered Readiness - Accuracy/Endurance: Level 53


Level 44:    Frozen Armor    
 (A) Luck of the Gambler - Recharge Speed: Level 53
 (45) Luck of the Gambler - Endurance/Recharge: Level 53
 (45) Luck of the Gambler - Defense/Endurance: Level 53
 (45) Luck of the Gambler - Defense: Level 53


Level 47:    Hibernate    
 (A) Doctored Wounds - Heal: Level 53
 (48) Doctored Wounds - Recharge: Level 53
 (48) Doctored Wounds - Endurance/Recharge: Level 53
 (48) Doctored Wounds - Heal/Recharge: Level 53
 (50) Doctored Wounds - Heal/Endurance/Recharge: Level 53


Level 49:    Phase Shift    
 (A) Recharge Reduction IO: Level 50
 (50) Recharge Reduction IO: Level 50
 (50) Recharge Reduction IO: Level 50


------------
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Defiance    
------------
Set Bonus Totals:
+10.5% DamageBuff
+3.15% Max Endurance
+73% Enhancement(Accuracy)
+4% Enhancement(Heal)
+86.3% Enhancement(RechargeTime)
+1.5% Enhancement(Slow)
+5% FlySpeed
+144.6 (12%) HitPoints
+9% JumpSpeed
+MezResist(Immobilize) (Mag 4.95%)
+MezResist(Terrorized) (Mag 2.2%)
+14.5% Recovery
+46% Regeneration
+6.3% Resistance(Fire)
+6.3% Resistance(Cold)
+2.52% Resistance(Energy)
+2.52% Resistance(Negative)
+5% RunSpeed






|   Copy & Paste this data chunk into Mids' Hero Designer to view the build   |
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`
|-----------------------------------------------------------------------------|
 
I really really wouldn't go for Hibernate.&nbsp; It's cool and all but you wont be able to kill as much as when you're on Force of Nature.&nbsp; Chances are if you get someone's HP below 25%, yours would be pretty damn low too so you're probably gonna Phase or Hibernate and not kill them.&nbsp; That's exactly what happened when I was going up against Lil Chain and his Phase/Hibernate Ice/Elec Blaster.&nbsp; If he had Force of Nature, he wouldn't have to Phase/Hibernate as soon and would've been able to kill me.
 
As of the other week

Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Level 50 Science Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Cold Mastery

Hero Profile:
------------
Level 1:&nbsp;&nbsp;&nbsp; Fire Blast&nbsp;&nbsp;&nbsp;
&nbsp;(A) Accuracy/Damage: Level 40
&nbsp;(3) Damage/Endurance: Level 40
&nbsp;(5) Damage/Recharge: Level 40
&nbsp;(7) Accuracy/Endurance/Recharge: Level 40
&nbsp;(9) Accuracy/Damage/Recharge: Level 40


Level 1:&nbsp;&nbsp;&nbsp; Power Thrust&nbsp;&nbsp;&nbsp;
&nbsp;(A) Damage/Knockback: Level 50
&nbsp;(43) Accuracy/Knockback: Level 50
&nbsp;(43) Recharge/Knockback: Level 50
&nbsp;(46) Endurance/Knockback: Level 50
&nbsp;(50) Damage/Endurance/Knockback: Level 50
&nbsp;(50) Accuracy/Endurance/Knockback: Level 50


Level 2:&nbsp;&nbsp;&nbsp; Fire Ball&nbsp;&nbsp;&nbsp;
&nbsp;(A) Damage: Level 50
&nbsp;(3) Damage/Recharge: Level 50
&nbsp;(5) Accuracy/Damage/Recharge: Level 50
&nbsp;(7) Accuracy/Recharge: Level 50
&nbsp;(9) Damage/Endurance: Level 50
&nbsp;(34) Accuracy/Damage/Endurance: Level 50


Level 4:&nbsp;&nbsp;&nbsp; Build Up&nbsp;&nbsp;&nbsp;
&nbsp;(A) To Hit Buff: Level 50
&nbsp;(17) To Hit Buff/Recharge: Level 50
&nbsp;(23) To Hit Buff/Endurance/Recharge: Level 50
&nbsp;(37) To Hit Buff/Endurance: Level 50
&nbsp;(37) Recharge: Level 50


Level 6:&nbsp;&nbsp;&nbsp; Hurdle&nbsp;&nbsp;&nbsp;
&nbsp;(A) Jumping IO: Level 50


Level 8:&nbsp;&nbsp;&nbsp; Combat Jumping&nbsp;&nbsp;&nbsp;
&nbsp;(A) Recharge Speed: Level 50
&nbsp;(15) Jumping IO: Level 30


Level 10:&nbsp;&nbsp;&nbsp; Bone Smasher&nbsp;&nbsp;&nbsp;
&nbsp;(A) Damage: Level 50
&nbsp;(11) Damage/Recharge: Level 50
&nbsp;(11) Accuracy/Damage/Recharge: Level 50
&nbsp;(13) Accuracy/Recharge: Level 50
&nbsp;(13) Damage/Endurance: Level 50
&nbsp;(40) Accuracy/Endurance/Recharge: Level 30


Level 12:&nbsp;&nbsp;&nbsp; Aim&nbsp;&nbsp;&nbsp;
&nbsp;(A) To Hit Buff: Level 50
&nbsp;(17) To Hit Buff/Recharge: Level 50
&nbsp;(23) To Hit Buff/Endurance/Recharge: Level 50
&nbsp;(36) To Hit Buff/Endurance: Level 50
&nbsp;(37) Recharge: Level 50


Level 14:&nbsp;&nbsp;&nbsp; Super Jump&nbsp;&nbsp;&nbsp;
&nbsp;(A) HamiO:Microfilament Exposure
&nbsp;(15) HamiO:Microfilament Exposure


Level 16:&nbsp;&nbsp;&nbsp; Health&nbsp;&nbsp;&nbsp;
&nbsp;(A) +Regeneration/+Recovery: Level 50
&nbsp;(36) +Recovery: Level 40


Level 18:&nbsp;&nbsp;&nbsp; Blaze&nbsp;&nbsp;&nbsp;
&nbsp;(A) Damage: Level 50
&nbsp;(19) Damage/Recharge: Level 50
&nbsp;(19) Accuracy/Damage/Recharge: Level 50
&nbsp;(21) Accuracy/Recharge: Level 50
&nbsp;(21) Damage/Endurance: Level 50
&nbsp;(36) Accuracy/Damage/Endurance: Level 50


Level 20:&nbsp;&nbsp;&nbsp; Stamina&nbsp;&nbsp;&nbsp;
&nbsp;(A) EndMod/Accuracy: Level 50
&nbsp;(31) EndMod: Level 50
&nbsp;(34) Chance for +End: Level 30


Level 22:&nbsp;&nbsp;&nbsp; Acrobatics&nbsp;&nbsp;&nbsp;
&nbsp;(A) Endurance Reduction IO: Level 50


Level 24:&nbsp;&nbsp;&nbsp; Hasten&nbsp;&nbsp;&nbsp;
&nbsp;(A) Recharge Reduction IO: Level 50
&nbsp;(25) Recharge Reduction IO: Level 50
&nbsp;(25) Recharge Reduction IO: Level 50


Level 26:&nbsp;&nbsp;&nbsp; Stealth&nbsp;&nbsp;&nbsp;
&nbsp;(A) Recharge Speed: Level 50
&nbsp;(27) Defense/Endurance: Level 50
&nbsp;(27) Defense/Recharge: Level 50
&nbsp;(29) Defense/Endurance/Recharge: Level 50
&nbsp;(29) Defense: Level 50
&nbsp;(31) Endurance: Level 50


Level 28:&nbsp;&nbsp;&nbsp; Invisibility&nbsp;&nbsp;&nbsp;
&nbsp;(A) Recharge Speed: Level 50


Level 30:&nbsp;&nbsp;&nbsp; Phase Shift&nbsp;&nbsp;&nbsp;
&nbsp;(A) Recharge Reduction IO: Level 50
&nbsp;(31) Recharge Reduction IO: Level 50


Level 32:&nbsp;&nbsp;&nbsp; Inferno&nbsp;&nbsp;&nbsp;
&nbsp;(A) Damage: Level 50
&nbsp;(33) Damage/Recharge: Level 50
&nbsp;(33) Accuracy/Damage/Recharge: Level 50
&nbsp;(33) Accuracy/Recharge: Level 50
&nbsp;(34) Chance for Fire Damage: Level 50


Level 35:&nbsp;&nbsp;&nbsp; Boost Range&nbsp;&nbsp;&nbsp;
&nbsp;(A) Recharge Reduction IO: Level 50


Level 38:&nbsp;&nbsp;&nbsp; Total Focus&nbsp;&nbsp;&nbsp;
&nbsp;(A) Accuracy/Damage: Level 50
&nbsp;(39) Accuracy/Damage/Endurance: Level 50
&nbsp;(39) Damage/Endurance: Level 50
&nbsp;(39) Damage/Recharge: Level 50
&nbsp;(40) Accuracy/Damage/Recharge: Level 50
&nbsp;(40) HamiO:Nucleolus Exposure


Level 41:&nbsp;&nbsp;&nbsp; Flash Freeze&nbsp;&nbsp;&nbsp;
&nbsp;(A) Sleep/Endurance: Level 50
&nbsp;(42) Sleep/Recharge: Level 50
&nbsp;(42) Accuracy/Sleep/Recharge: Level 50
&nbsp;(42) Accuracy/Recharge: Level 50
&nbsp;(43) Chance for Placate: Level 50


Level 44:&nbsp;&nbsp;&nbsp; Frozen Armor&nbsp;&nbsp;&nbsp;
&nbsp;(A) Recharge Speed: Level 50
&nbsp;(45) Defense/Endurance: Level 50
&nbsp;(45) Defense/Recharge: Level 50
&nbsp;(45) Defense/Endurance/Recharge: Level 50
&nbsp;(46) Defense: Level 50
&nbsp;(46) Endurance: Level 50


Level 47:&nbsp;&nbsp;&nbsp; Hibernate&nbsp;&nbsp;&nbsp;
&nbsp;(A) Endurance/Recharge: Level 50
&nbsp;(48) Heal/Recharge: Level 50
&nbsp;(48) Heal/Endurance/Recharge: Level 50
&nbsp;(48) Recharge Reduction IO: Level 50


Level 49:&nbsp;&nbsp;&nbsp; Super Speed&nbsp;&nbsp;&nbsp;
&nbsp;(A) HamiO:Microfilament Exposure
&nbsp;(50) HamiO:Microfilament Exposure


------------
Level 1:&nbsp;&nbsp;&nbsp; Brawl&nbsp;&nbsp;&nbsp;
&nbsp;(A) Empty


Level 1:&nbsp;&nbsp;&nbsp; Sprint&nbsp;&nbsp;&nbsp;
&nbsp;(A) +Stealth: Level 50


Level 2:&nbsp;&nbsp;&nbsp; Rest&nbsp;&nbsp;&nbsp;
&nbsp;(A) Empty


Level 1:&nbsp;&nbsp;&nbsp; Defiance&nbsp;&nbsp;&nbsp;
------------
Set Bonus Totals:
+12% DamageBuff
+2.25% Max Endurance
+85% Enhancement(Accuracy)
+118.8% Enhancement(RechargeTime)
+5% FlySpeed
+108.5 (9%) HitPoints
+5% JumpSpeed
+Knockback (Mag -3) to Self
+MezResist(Immobilize) (Mag 9.35%)
+16% Recovery
+34% Regeneration
+2.5% Resistance(Smashing)
+12.6% Resistance(Fire)
+12.6% Resistance(Cold)
+2.52% Resistance(Energy)
+2.52% Resistance(Negative)
+8% RunSpeed






|&nbsp;&nbsp; Copy & Paste this data chunk into Mids' Hero Designer to view the build&nbsp;&nbsp; |
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|-----------------------------------------------------------------------------|
 
LanksCOH said:
Set Bonus Totals:
+12% DamageBuff
+2.25% Max Endurance
+85% Enhancement(Accuracy)
+118.8% Enhancement(RechargeTime)
+1000000000000000000000000000000000000000% Sexy
+5% FlySpeed
+108.5 (9%) HitPoints
+5% JumpSpeed
+Knockback (Mag -3) to Self
+MezResist(Immobilize) (Mag 9.35%)
+16% Recovery
+34% Regeneration
+2.5% Resistance(Smashing)
+12.6% Resistance(Fire)
+12.6% Resistance(Cold)
+2.52% Resistance(Energy)
+2.52% Resistance(Negative)
+8% RunSpeed

face_blush.gif
 
Lord Tryden said:
LanksCOH said:
Set Bonus Totals:
+12% DamageBuff
+2.25% Max Endurance
+85% Enhancement(Accuracy)
+118.8% Enhancement(RechargeTime)
+1000000000000000000000000000000000000000% Sexy
+5% FlySpeed
+108.5 (9%) HitPoints
+5% JumpSpeed
+Knockback (Mag -3) to Self
+MezResist(Immobilize) (Mag 9.35%)
+16% Recovery
+34% Regeneration
+2.5% Resistance(Smashing)
+12.6% Resistance(Fire)
+12.6% Resistance(Cold)
+2.52% Resistance(Energy)
+2.52% Resistance(Negative)
+8% RunSpeed

face_blush.gif

omg, that Sexy IO is so expensive.
 
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