<p>So we as a guild/community have a problem; we are without a home. There have been various suggestions thrown around for where we could go but no one seems to be agreeing on much. The poll shows we are pretty split as well. So, I propose this solution, we taste-test.
LOTRO online has trial accounts, Aion was doing beta weekends, and the CO open beta starts August 17th. We can *try* each game that has been thrown out as an option (and no, EVE is not an option) instead of choosing through a poll. </p><p></p><p>So, to that end, lets set aside a weekend where we can, as a guild, try out LOTRO. We all grab trial accounts, all hop into the game together and play it as a guild. At the end of that trial period we can have a nice chat on vent or the forums about our experiences. </p><p></p><p>As for Aion, I do believe the beta weekends are now only for those who pre-ordered so if anyone has an idea on how we could try that out as a guild, I would love suggestions. The CO open beta starts August 17<sup>th</sup> and we could plan on doing something similar to what I have outlined in regard to LOTRO. </p><p></p><p>I understand the drive to get into a new MMO from the get-go and make our mark, but if Warhammer taught us anything its that we can make a name for ourselves by doing what we do best, pwning newbs. Ok, I jest, but the point remains. We don’t have to be brand new to an MMO to be the best at it. We have a lot of skilled players in this community and we can be good at whatever we put our efforts into. </p><p></p><p>The other problem with joining a freshly launched MMO is what I like to call AoC syndrome. MMOs aren’t so great at being reliable or even playable at launch. And yes I know, almost all of us are probably gonna buy SW:ToR the day it comes out but my hope is Bioware’s influence will keep the game from being to awful at launch. On the flip side of this coin, if we joined an established game such as LOTRO then there is already a community, and well-polished game, and *plenty* of content for us to get our hands on. I know, I keep harping on LOTRO, but the fact is it comes down to the process of elimination. It is the only major MMO (aside from Guild Wars, but I never liked it and no one here has ever mentioned it) that we haven’t really given a shot. </p><p></p><p></p><p>So, this is my thought process and I feel it would be a good compromise so that everyone can see and play the games were talking about and allow us, as a guild, to make a more informed choice about our next great adventure. If we get a generally good reaction from people, then I will tentatively set the date for Friday, July 17<sup>th</sup> as the start of our play week with LOTRO. If this isn’t enough time to plan this, then we can push it off until next weekend. </p>
LOTRO online has trial accounts, Aion was doing beta weekends, and the CO open beta starts August 17th. We can *try* each game that has been thrown out as an option (and no, EVE is not an option) instead of choosing through a poll. </p><p></p><p>So, to that end, lets set aside a weekend where we can, as a guild, try out LOTRO. We all grab trial accounts, all hop into the game together and play it as a guild. At the end of that trial period we can have a nice chat on vent or the forums about our experiences. </p><p></p><p>As for Aion, I do believe the beta weekends are now only for those who pre-ordered so if anyone has an idea on how we could try that out as a guild, I would love suggestions. The CO open beta starts August 17<sup>th</sup> and we could plan on doing something similar to what I have outlined in regard to LOTRO. </p><p></p><p>I understand the drive to get into a new MMO from the get-go and make our mark, but if Warhammer taught us anything its that we can make a name for ourselves by doing what we do best, pwning newbs. Ok, I jest, but the point remains. We don’t have to be brand new to an MMO to be the best at it. We have a lot of skilled players in this community and we can be good at whatever we put our efforts into. </p><p></p><p>The other problem with joining a freshly launched MMO is what I like to call AoC syndrome. MMOs aren’t so great at being reliable or even playable at launch. And yes I know, almost all of us are probably gonna buy SW:ToR the day it comes out but my hope is Bioware’s influence will keep the game from being to awful at launch. On the flip side of this coin, if we joined an established game such as LOTRO then there is already a community, and well-polished game, and *plenty* of content for us to get our hands on. I know, I keep harping on LOTRO, but the fact is it comes down to the process of elimination. It is the only major MMO (aside from Guild Wars, but I never liked it and no one here has ever mentioned it) that we haven’t really given a shot. </p><p></p><p></p><p>So, this is my thought process and I feel it would be a good compromise so that everyone can see and play the games were talking about and allow us, as a guild, to make a more informed choice about our next great adventure. If we get a generally good reaction from people, then I will tentatively set the date for Friday, July 17<sup>th</sup> as the start of our play week with LOTRO. If this isn’t enough time to plan this, then we can push it off until next weekend. </p>