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All points in Health?

Acvl

New Member
I have found articles/message threads like this:

http://tamrielfoundry.com/topic/why-are ... ng-health/


Since you get +15 health per point used, versus +10 stamina or magicka, and you get 1:1:1 ratio on enchantments (i.e. all enchantments are the same as far as points you get in health, stamina or magicka), then it makes sense to spend all 49 points in health and use enchantments for magicka and stamina, as any leveling points used in stamina or magicka means 5 less health, all else equal.

I imagine either the +15 will change to +10 for health for points spent or health enchantments will give 150% of what stamina and magicka do, to correct this, but it seems +49 health is way to go until parity between enchantment and level points equals.

Opinions?
 
There was already an increase on the amount of health recceived from health enchants when the orignal amount of health per point was reduced. Since that change peoples opinion on full health has changed.

All in All an optimal build will be dependant on how you plan on gearing your self. Also on a different note, alot of the demonstrations on youtube and the theory crafting only invovled one stat hitting the soft cap by fully investing in it, which would exclude builds that need to use both magika and stamina effectively. Not to sound all tinfoil hat like,but ima reserve my opinions on that matter till later on when more solidified data can be provided and not so many one sided arguments.

Between beta and live there has been so many changes to the use of the stats its really hard to pinpoint an optimal number for stats.
 
Thanks, now I am finding reports it was changed for 50% more health in enchantments to make it comparable.

I just hope there are respecs in game for you to redo what you did as this is stressful being worried about making a gimp mistake.
 
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