Here's my fire/rad build. The slotting isn't final, but the powers should be (debating over how much sense it makes to have mutation and fallout though):
+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: <span style="color: rgb(135, 206, 235);">Thryst</span>
Level: <span style="color: rgb(0, 255, 255);">50</span>
Archetype: <span style="color: rgb(255, 0, 0);">Corruptor</span>
Primary: <span style="color: rgb(255, 0, 0);">Fire Blast</span>
Secondary: <span style="color: rgb(0, 255, 0);">Radiation Emission</span>
+---------------------------------------------
01 => <span style="color: rgb(0, 255, 0); font-weight: bold;">Radiant Aura</span><span style="font-weight: bold;"> </span>==> 1xEndCost,3xHeal
01 => <span style="color: rgb(255, 0, 0); font-weight: bold;">Fire Blast</span><span style="font-weight: bold;"> </span>==> 2xAcc,3xDam,1xEndCost
02 =><span style="font-weight: bold;"> </span><span style="color: rgb(0, 255, 0); font-weight: bold;">Radiation Infection</span> ==> 1xEndCost,3xDefDeBuff
04 => <span style="color: rgb(255, 0, 0); font-weight: bold;">Fire Ball</span><span style="font-weight: bold;"> </span>==> 2xAcc,3xDam,1xEndCost
06 => <span style="color: rgb(255, 255, 0); font-weight: bold;">Hasten</span><span style="font-weight: bold;"> </span>==> 3xRech
08 => <span style="color: rgb(0, 255, 0); font-weight: bold;">Accelerate Metabolism</span> ==> 3xRech,3xEndMod
10 => <span style="color: rgb(255, 0, 0); font-weight: bold;">Rain of Fire</span> ==> 3xDam
12 => <span style="color: rgb(255, 255, 0);"><span style="font-weight: bold;">Combat Jumping</span> </span>==> 1xDefBuff,1xEndCost
14 => <span style="color: rgb(255, 255, 0); font-weight: bold;">Super Jump </span>==> 1xJump
16 => <span style="color: rgb(0, 255, 0);"><span style="font-weight: bold;">Enervating Field</span> </span>==> 2xEndCost
18 => <span style="color: rgb(255, 0, 0); font-weight: bold;">Blaze</span><span style="font-weight: bold;"> </span>==> 2xAcc,3xDam,1xRech
20 => <span style="color: rgb(0, 255, 0);"><span style="font-weight: bold;">Lingering Radiation</span> </span>==> 2xAcc,3xRech,1xEndCost
22 =><span style="color: rgb(255, 0, 0);"> <span style="font-weight: bold;">Aim</span> </span>==> 3xRech,3xToHitBuff
24 => <span style="color: rgb(0, 255, 255); font-weight: bold;">Hurdle</span> ==> 1xJump
26 => <span style="color: rgb(0, 255, 255); font-weight: bold;">Health</span><span style="font-weight: bold;"> </span>==> 1xHeal
28 => <span style="color: rgb(0, 255, 255); font-weight: bold;">Stamina</span> ==> 3xEndMod
30 => <span style="color: rgb(255, 255, 0); font-weight: bold;">Acrobatics</span> ==> 3xEndCost
32 => <span style="color: rgb(199, 21, 133); font-weight: bold;">Assault</span><span style="font-weight: bold;"> </span>==> 3xEndCost
35 => <span style="color: rgb(199, 21, 133); font-weight: bold;">Tactics</span> ==> 3xToHitBuff,1xEndCost
38 => <span style="color: rgb(0, 255, 0); font-weight: bold;">Mutation</span> ==> 3xRech
41 => <span style="color: rgb(0, 255, 0); font-weight: bold;">Fallout</span><span style="font-weight: bold;"> </span>==> 2xAcc,3xDam,1xEndCost
44 => <span style="color: rgb(0, 0, 128);"><span style="color: rgb(0, 128, 128); font-weight: bold;">Web Envelope</span> </span>==> 2xAcc,2xImmob,1xRange
47 => <span style="color: rgb(0, 128, 128);"><span style="font-weight: bold;">Scorpion Shield</span> </span>==> 3xDefBuff
49 => <span style="color: rgb(0, 0, 128);"><span style="color: rgb(0, 128, 128); font-weight: bold;">Web Cocoon</span> </span>==> 2xAcc,2xHold
+---------------------------------------------
01 => Sprint ==> 1xEmpty
01 => Brawl ==> 1xEmpty
02 => Rest ==> 1xHeal
This topic was moved from forum Members Forum (CoV) to forum PvP Discussion on 6/3/2007 4:30 PM by Lord Tryden.
+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: <span style="color: rgb(135, 206, 235);">Thryst</span>
Level: <span style="color: rgb(0, 255, 255);">50</span>
Archetype: <span style="color: rgb(255, 0, 0);">Corruptor</span>
Primary: <span style="color: rgb(255, 0, 0);">Fire Blast</span>
Secondary: <span style="color: rgb(0, 255, 0);">Radiation Emission</span>
+---------------------------------------------
01 => <span style="color: rgb(0, 255, 0); font-weight: bold;">Radiant Aura</span><span style="font-weight: bold;"> </span>==> 1xEndCost,3xHeal
01 => <span style="color: rgb(255, 0, 0); font-weight: bold;">Fire Blast</span><span style="font-weight: bold;"> </span>==> 2xAcc,3xDam,1xEndCost
02 =><span style="font-weight: bold;"> </span><span style="color: rgb(0, 255, 0); font-weight: bold;">Radiation Infection</span> ==> 1xEndCost,3xDefDeBuff
04 => <span style="color: rgb(255, 0, 0); font-weight: bold;">Fire Ball</span><span style="font-weight: bold;"> </span>==> 2xAcc,3xDam,1xEndCost
06 => <span style="color: rgb(255, 255, 0); font-weight: bold;">Hasten</span><span style="font-weight: bold;"> </span>==> 3xRech
08 => <span style="color: rgb(0, 255, 0); font-weight: bold;">Accelerate Metabolism</span> ==> 3xRech,3xEndMod
10 => <span style="color: rgb(255, 0, 0); font-weight: bold;">Rain of Fire</span> ==> 3xDam
12 => <span style="color: rgb(255, 255, 0);"><span style="font-weight: bold;">Combat Jumping</span> </span>==> 1xDefBuff,1xEndCost
14 => <span style="color: rgb(255, 255, 0); font-weight: bold;">Super Jump </span>==> 1xJump
16 => <span style="color: rgb(0, 255, 0);"><span style="font-weight: bold;">Enervating Field</span> </span>==> 2xEndCost
18 => <span style="color: rgb(255, 0, 0); font-weight: bold;">Blaze</span><span style="font-weight: bold;"> </span>==> 2xAcc,3xDam,1xRech
20 => <span style="color: rgb(0, 255, 0);"><span style="font-weight: bold;">Lingering Radiation</span> </span>==> 2xAcc,3xRech,1xEndCost
22 =><span style="color: rgb(255, 0, 0);"> <span style="font-weight: bold;">Aim</span> </span>==> 3xRech,3xToHitBuff
24 => <span style="color: rgb(0, 255, 255); font-weight: bold;">Hurdle</span> ==> 1xJump
26 => <span style="color: rgb(0, 255, 255); font-weight: bold;">Health</span><span style="font-weight: bold;"> </span>==> 1xHeal
28 => <span style="color: rgb(0, 255, 255); font-weight: bold;">Stamina</span> ==> 3xEndMod
30 => <span style="color: rgb(255, 255, 0); font-weight: bold;">Acrobatics</span> ==> 3xEndCost
32 => <span style="color: rgb(199, 21, 133); font-weight: bold;">Assault</span><span style="font-weight: bold;"> </span>==> 3xEndCost
35 => <span style="color: rgb(199, 21, 133); font-weight: bold;">Tactics</span> ==> 3xToHitBuff,1xEndCost
38 => <span style="color: rgb(0, 255, 0); font-weight: bold;">Mutation</span> ==> 3xRech
41 => <span style="color: rgb(0, 255, 0); font-weight: bold;">Fallout</span><span style="font-weight: bold;"> </span>==> 2xAcc,3xDam,1xEndCost
44 => <span style="color: rgb(0, 0, 128);"><span style="color: rgb(0, 128, 128); font-weight: bold;">Web Envelope</span> </span>==> 2xAcc,2xImmob,1xRange
47 => <span style="color: rgb(0, 128, 128);"><span style="font-weight: bold;">Scorpion Shield</span> </span>==> 3xDefBuff
49 => <span style="color: rgb(0, 0, 128);"><span style="color: rgb(0, 128, 128); font-weight: bold;">Web Cocoon</span> </span>==> 2xAcc,2xHold
+---------------------------------------------
01 => Sprint ==> 1xEmpty
01 => Brawl ==> 1xEmpty
02 => Rest ==> 1xHeal
This topic was moved from forum Members Forum (CoV) to forum PvP Discussion on 6/3/2007 4:30 PM by Lord Tryden.