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Fire/psy build

Zaz

Member
Dont know if this worked but hey  Zaz
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php

Das Nightmare 1: Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mu Mastery

Villain Profile:
------------
Level 1:    Char   
 (A) Thunderstrike - Accuracy/Damage: Level 53
 (3) Thunderstrike - Damage/Recharge: Level 53
 (13) Thunderstrike - Accuracy/Damage/Recharge: Level 53
 (13) Thunderstrike - Damage/Endurance/Recharge: Level 53
 (15) Hold Duration IO: Level 50
 (15) Hold Duration IO: Level 50


Level 1:    Psionic Dart   
 (A) Decimation - Accuracy/Damage: Level 40
 (5) Decimation - Damage/Endurance: Level 40
 (7) Decimation - Damage/Recharge: Level 40
 (9) Decimation - Accuracy/Endurance/Recharge: Level 40
 (17) Decimation - Accuracy/Damage/Recharge: Level 40


Level 2:    Mind Probe   
 (A) Crushing Impact - Accuracy/Damage: Level 53
 (3) Crushing Impact - Accuracy/Damage/Endurance: Level 53
 (5) Crushing Impact - Damage/Recharge: Level 53
 (7) Crushing Impact - Accuracy/Damage/Recharge: Level 53
 (9) Crushing Impact - Damage/Endurance/Recharge: Level 53


Level 4:    Fire Cages   
 (A) Enfeebled Operation - Endurance/Immobilize: Level 53
 (17) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 53
 (19) Enfeebled Operation - Accuracy/Endurance: Level 53
 (19) Enfeebled Operation - Accuracy/Immobilize: Level 53
 (21) Enfeebled Operation - Immobilize/Range: Level 53


Level 6:    Hurdle   
 (A) Jumping IO: Level 50


Level 8:    Combat Jumping   
 (A) Luck of the Gambler - Recharge Speed: Level 53


Level 10:    Hasten   
 (A) Recharge Reduction IO: Level 50
 (11) Recharge Reduction IO: Level 50
 (11) Recharge Reduction IO: Level 50


Level 12:    Flashfire   
 (A) Stupefy - Accuracy/Recharge: Level 53
 (23) Rope A Dope - Accuracy/Stun/Recharge: Level 53
 (25) Stupefy - Endurance/Stun: Level 53
 (25) Stupefy - Accuracy/Endurance: Level 53
 (27) Stupefy - Stun/Range: Level 53
 (27) Stupefy - Accuracy/Stun/Recharge: Level 53


Level 14:    Super Jump   
 (A) Jumping IO: Level 50


Level 16:    Psychic Scream   
 (A) Positron's Blast - Accuracy/Damage: Level 53
 (29) Positron's Blast - Damage/Endurance: Level 53
 (31) Positron's Blast - Damage/Recharge: Level 53
 (31) Positron's Blast - Accuracy/Damage/Endurance: Level 53
 (31) Positron's Blast - Damage/Range: Level 53


Level 18:    Health   
 (A) Doctored Wounds - Heal: Level 53
 (33) Doctored Wounds - Heal/Endurance: Level 53
 (33) Doctored Wounds - Heal/Recharge: Level 53
 (33) Doctored Wounds - Heal/Endurance/Recharge: Level 53
 (34) Doctored Wounds - Endurance/Recharge: Level 53


Level 20:    Drain Psyche   
 (A) Doctored Wounds - Endurance/Recharge: Level 53
 (21) Accuracy IO: Level 50
 (23) Doctored Wounds - Recharge: Level 53
 (34) Doctored Wounds - Heal/Recharge: Level 53
 (34) Doctored Wounds - Heal/Endurance/Recharge: Level 53
 (36) Doctored Wounds - Heal: Level 53


Level 22:    Stamina   
 (A) Endurance Modification IO: Level 40


Level 24:    Hot Feet   
 (A) Tempered Readiness - Accuracy/Slow: Level 53
 (37) Tempered Readiness - Damage/Slow: Level 53
 (37) Tempered Readiness - Accuracy/Endurance: Level 53
 (37) Cleaving Blow - Damage/Endurance: Level 53
 (39) Tempered Readiness - Endurance/Recharge/Slow: Level 53
 (39) Tempered Readiness - Accuracy/Damage/Slow: Level 53


Level 26:    Stealth   
 (A) Luck of the Gambler - Recharge Speed: Level 53


Level 28:    Subdue   
 (A) Decimation - Accuracy/Damage: Level 40
 (29) Ruin - Damage/Recharge: Level 40
 (39) Decimation - Damage/Endurance: Level 40
 (40) Decimation - Damage/Recharge: Level 40
 (40) Decimation - Accuracy/Endurance/Recharge: Level 40
 (40) Decimation - Accuracy/Damage/Recharge: Level 40


Level 30:    Grant Invisibility   
 (A) Luck of the Gambler - Recharge Speed: Level 53


Level 32:    Fire Imps   
 (A) Blood Mandate - Damage: Level 53
 (42) Blood Mandate - Accuracy/Damage: Level 53
 (42) HamiO:Nucleolus Exposure


Level 35:    Psionic Lance   
 (A) Sting of the Manticore - Accuracy/Damage: Level 53
 (36) Sting of the Manticore - Damage/Endurance/Recharge: Level 53
 (36) Sting of the Manticore - Damage/Endurance: Level 53
 (43) Sting of the Manticore - Accuracy/Interrupt/Range: Level 53
 (43) Sting of the Manticore - Damage/Interrupt/Recharge: Level 53


Level 38:    Psychic Shockwave   
 (A) Scirocco's Dervish - Accuracy/Damage: Level 53
 (42) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 53
 (45) Scirocco's Dervish - Damage/Recharge: Level 53
 (45) Multi Strike - Damage/Recharge: Level 53
 (46) Multi Strike - Damage/Endurance/Recharge: Level 53
 (46) Scirocco's Dervish - Accuracy/Recharge: Level 53


Level 41:    Charged Armor   
 (A) HamiO:Ribosome Exposure
 (43) HamiO:Ribosome Exposure


Level 44:    Ball Lightning   
 (A) Positron's Blast - Accuracy/Damage: Level 53
 (45) Positron's Blast - Accuracy/Damage/Endurance: Level 53
 (46) Positron's Blast - Damage/Range: Level 53
 (48) Positron's Blast - Damage/Endurance: Level 53
 (50) Positron's Blast - Damage/Recharge: Level 53


Level 47:    Summon Mu Guardian   
 (A) Recharge Reduction IO: Level 50
 (48) Recharge Reduction IO: Level 50
 (48) Recharge Reduction IO: Level 50
 (50) Healing IO: Level 50
 (50) Healing IO: Level 50


Level 49:    Invisibility   
 (A) Luck of the Gambler - Recharge Speed: Level 53


------------
Level 1:    Brawl   
 (A) Empty


Level 1:    Sprint   
 (A) Empty


Level 2:    Rest   
 (A) Empty


Level 1:    Domination   
------------
Set Bonus Totals:
+3% DamageBuff
+2.5% Defense(Lethal)
+3.45% Defense(Energy)
+0.95% Defense(Negative)
+5.4% Max Endurance
+41% Enhancement(Accuracy)
+8% Enhancement(Heal)
+3% Enhancement(Immobilize)
+91.3% Enhancement(RechargeTime)
+1.5% Enhancement(Slow)
+3% Enhancement(Stun)
+63.3 (5.25%) HitPoints
+MezResist(Immobilize) (Mag 7.7%)
+MezResist(Sleep) (Mag 1.65%)
+MezResist(Terrorized) (Mag 4.4%)
+12.5% Recovery
+22% Regeneration
+5.67% Resistance(Fire)
+5.67% Resistance(Cold)
+5% Resistance(Negative)



------------
Set Bonuses:
Thunderstrike
(Char)
  +2% Recovery
  +2.5% Defense(Energy)
  +7% Enhancement(Accuracy)


Decimation
(Psionic Dart)
  +MezResist(Immobilize) (Mag 2.75%)
  +13.6 (1.13%) HitPoints
  +2.25% Max Max Endurance
  +6.25% Enhancement(RechargeTime)


Crushing Impact
(Mind Probe)
  +MezResist(Immobilize) (Mag 2.2%)
  +13.6 (1.13%) HitPoints
  +7% Enhancement(Accuracy)
  +5% Enhancement(RechargeTime)


Enfeebled Operation
(Fire Cages)
  +3% Enhancement(Immobilize)
  +1.88% Resistance(Negative)
  +2.5% Defense(Lethal)
  +3.75% Enhancement(RechargeTime)


Luck of the Gambler
(Combat Jumping)
  +7.5% Enhancement(RechargeTime)


Stupefy
(Flashfire)
  +2.5% Recovery
  +22.6 (1.88%) HitPoints
  +3% Enhancement(Stun)
  +6.25% Enhancement(RechargeTime)


Positron's Blast
(Psychic Scream)
  +2.5% Recovery
  +1.575% Res(Fire, Cold)
  +9% Enhancement(Accuracy)
  +6.25% Enhancement(RechargeTime)


Doctored Wounds
(Health)
  +MezResist(Terrorized) (Mag 2.2%)
  +1.26% Res(Fire, Cold)
  +4% Enhancement(Heal)
  +5% Enhancement(RechargeTime)


Doctored Wounds
(Drain Psyche)
  +MezResist(Terrorized) (Mag 2.2%)
  +1.26% Res(Fire, Cold)
  +4% Enhancement(Heal)
  +5% Enhancement(RechargeTime)


Tempered Readiness
(Hot Feet)
  +1.5% Recovery
  +1.5% Enhancement(Slow)
  +0.9% Max Max Endurance
  +3.75% Enhancement(RechargeTime)


Luck of the Gambler
(Stealth)
  +7.5% Enhancement(RechargeTime)


Decimation
(Subdue)
  +MezResist(Immobilize) (Mag 2.75%)
  +13.6 (1.13%) HitPoints
  +2.25% Max Max Endurance
  +6.25% Enhancement(RechargeTime)


Luck of the Gambler
(Grant Invisibility)
  +7.5% Enhancement(RechargeTime)


Blood Mandate
(Fire Imps)
  +1.5% Recovery


Sting of the Manticore
(Psionic Lance)
  +12% Regeneration
  +0.945% Def(Energy, Neg)
  +3% DamageBuff
  +7.5% Enhancement(RechargeTime)


Scirocco's Dervish
(Psychic Shockwave)
  +10% Regeneration
  +3.13% Resistance(Negative)
  +9% Enhancement(Accuracy)


Multi Strike
(Psychic Shockwave)
  +MezResist(Sleep) (Mag 1.65%)


Positron's Blast
(Ball Lightning)
  +2.5% Recovery
  +1.575% Res(Fire, Cold)
  +9% Enhancement(Accuracy)
  +6.25% Enhancement(RechargeTime)


Luck of the Gambler
(Invisibility)
  +7.5% Enhancement(RechargeTime)






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For perma dom all you need is 70% global recharge and this has 91% before hasten with it it is like 160 something. i will prolly drop ball lighting and pick up acro sooner
 
Hmm.&nbsp; Good build except I don't think you'd be using Psionic Lance much if at all at 40+.&nbsp; If it was me, I'd switch from Stealth -> Grant Invisibility -> Invisibility to Stealth -> Invisibility -> Phase Shift since I think that'd help much more.

Also, like Lanks, I would also reccomend getting KB protection.&nbsp; I would also reccomend getting Cinders.&nbsp; Switching between Flashfire and Cinders may be useful for you...at least it was for me with my fire troller.
 
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