<font size="2"><font size="4">Minutes of the meeting - Monday, May 4, 2009</font>
Iwant to start by saying I think we had an extremely productive meetinglast night. Yes, a lot of it was talking about downfalls and setbacksin Vindictive, but there was no bickering, and we thought up of easilydoable solutions for everything. So congratulations to everyone onthat.
Now, with me gone for a month, I've taken the feedbackand made the following changes effective immediately for Vindictive.They're not so large in scope that they're impossible, but significantenough that it should substantially improve the guild.
<font size="3"><font size="4">Agenda:</font>
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</font><font color="#ffa500">1. Bi-weekly guild meetings </font>
Weshould now schedule bi-weekly meetings to be held on differing daysthroughout the week (i.e. the next meeting can be held on Wednesday toallow more people to show who can't make Mondays). These meetingsshould do the following:
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Themeeting last night showed we have a lot of mature members who careabout the guild. This November Vindictive celebrates four yearstogether and we're stronger than ever. We have respect as a gamingcommunity who accomplishes the apex of gaming content across multiplegames.
We're continuing that tradition. Obviously we'veadmitted we're not perfect and have a lot of work to do. But with thepeople we have in the guild now, we can accomplish all the above goalsthat we've set out for ourselves.</font>
Iwant to start by saying I think we had an extremely productive meetinglast night. Yes, a lot of it was talking about downfalls and setbacksin Vindictive, but there was no bickering, and we thought up of easilydoable solutions for everything. So congratulations to everyone onthat.
Now, with me gone for a month, I've taken the feedbackand made the following changes effective immediately for Vindictive.They're not so large in scope that they're impossible, but significantenough that it should substantially improve the guild.
<font size="3"><font size="4">Agenda:</font>
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- <font size="3" color="#ffd700">1. Bi-weekly guild meetings</font>
- <font size="3" color="#87ceeb">2. Officership changes</font>
- <font size="3" color="#8b0000">3. Website registration now mandatory</font>
- <font size="3" color="#00ff00">4. All new members interviewed</font>
- <font size="3" color="#ff0000">5. New alt and activity policy</font>
- <font size="3" color="#008080">6. Attitude and behaviour</font>
- <font size="3" color="#add8e6">7. Morale</font>
- <font size="3" color="#ffff00">8. Alliance</font>
- <font size="3"><font color="#c71585">9. Vent use</font></font>
- <font size="3"><font color="#c71585"><font color="#ffd700">10. Promotions</font>
</font></font>
</font><font color="#ffa500">1. Bi-weekly guild meetings </font>
Weshould now schedule bi-weekly meetings to be held on differing daysthroughout the week (i.e. the next meeting can be held on Wednesday toallow more people to show who can't make Mondays). These meetingsshould do the following:
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- <font size="2">A chairshould be elected to guide the meeting the way I did last night. Thechair should be neutral and fair to everyone. You oversee the meetingmore than anything, and keep it from spiraling out of control. Irecommend Uchoo for this position.</font>
- <font size="2">Themeeting should adhere to the guidelines I put in place last night. Nopersonal attacks. No singling out people. And putting people intotimeout if they get out of control (luckily that didn't happen lastnight).</font>
- <font size="2">Massive gold bags will be givenaway for this meeting. If no one needs them they will be won via trivia(i.e. Warhammer or guild-specific questions)
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- <font size="2">Officerswill now be able to only have one character with a Warmaster or DreadLord title. One of the main reasons I found that most people findthere's no leadership is we haven't solidified brands. People know meas Tryden, because that's all I play. This shouldn't limit you to onecharacter, but everyone should know who your main is. Creating a brandaround your character is important so the leadership is clear andpresent. All alts will be able to have Legionnaire as their highesttitle. You may chage mains if needed, but try to develop and work onone character.</font>
- <font size="2">There will not be a newDread Lord promoted. HOWEVER. The current Dread Lords have agreed to bemore visible and put more time in. If they fail to do this, we are nowstarting a Dread Lord rotation. This is to prevent leaders from gettingburned out on the game. It is their responsibility, as well as otherofficers, to decide when a new rotation should happen. For example,under this new system, when Aribella took a back seat, his positionwould of been rotated. This will keep Dread Lords active.</font>
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- <font size="2">All officers must tell new members and make it clear signing up to the website is mandatory</font>
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- <font size="2">Allnew members, regardless if they're friends or not of current members,must undergo an interview process. Mandatory questions include:</font>
- <font size="2">How'd you hear about Vindictive?</font>
- <font size="2">Your age? (We are an 18+ guild)</font>
- <font size="2">What are your play times?</font>
- <font size="2">What are you going to bring to the guild?</font>
- <font size="2">Otherquestions can be tacked on. But don't make it an interrogation. Afterthe interview is done, you don't have to invite them right away. Tellthem you want to run some quests or do some RvR, and interact with themthat way. There's no need to do this for hours, but get an idea ofwho's being invited.
</font> - <font size="2">You don't have to play with all new members. We're going to be getting so many asking to join that's not feasible. But you must know who you're inviting, and if the interview process makes someone questionable, don't invite. Team with them and then invite or decline based on your experience with them.
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- <font size="2">All members are limited to two alts maximum. All additional alts should go into our alt guild, Ascension.</font>
- <font size="2">Youmust notify an officer if you're not going to be logging on yourcharacter for more than 3 weeks. The new inactivity policy is 3 weeks(21 days) or you get kicked. You're welcome back to come to the guildafter that, we just need to kick to ensure current members benefit fromguild progression (i.e. getting guilds mounts).</font>
- <font size="2">Uchoowill be setting up the alt guild by getting it from Sallem. It's calledAscension. We're also going to talk to Exxe about getting it into theAlliance so our alts can communicate with the main guild.</font>
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- <font size="2">Lastnight we talked about guilds that had become pariahs and kicked out oftheir alliance because of behaviour. One member can ruin the rep of anentire guild. Remember this and base your attitude off of it.</font>
- <font size="2">Whatyou say and do reflects the entire guild. Keep flames and fights out ofregion chat and don't attack other players. If they attack you put themon ignore.</font>
- <font size="2">This is important. We will kick people we get multiple and excessive complaints about.</font>
- <font size="2">If you want to shit talk, shit talk non-members in guild chat or on Vindictive's forums, where non-members can't turn the situation into a giant flamewar that drags the entire guild into it.
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- <font size="2">If you're upset or frustrated. Log off. Complaining about the game or about losing is harmful to guild morale.</font>
- <font size="2">Officersespecially. Show leadership. One of the main aspects of leadership isto keep players upbeat, even if you're losing. This will keep peopleplaying despite the worst of setbacks. A GOOD ATTITUDE IS IMPORTANT.</font>
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- <font size="2">Weare not participating in the next Alliance scheduled fort push. Thiswill not be to be smug or above the alliance. What happened last timewas unacceptable and we do not want it to happen again.</font>
- <font size="2">Exxewill be informed. We will still participate in future Alliance fort pushes, but we want to see one with proper leadership first before we become involved as a guild again. (Individual members can still join them, however, we will not be leading any warbands or officially participating in it).
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- <font size="2">Allmembers have to have vent downloaded and be able to listen. You don'tneed to talk, but vent is now mandatory to have. Do not confuse thiswith you need to be on all the time. But if we do a dungeon or RvR youmust listen.</font>
- <font size="2">Those without vent will find this is not the guild for them. Sorry.</font>
- <font size="2">All officers should have the vent information available and ready to use.</font>
- <font size="2">Newchannels are being created by Stomp that will only be accessible bymembers who have a Title beside their name. This was agreed as the bestpolicy to prevent spying by other guilds or sabotaging of our vent. Anymembers in these channels can rest assured that whoever has access wasspecifically granted it by Stomp or myself.</font>
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- <font size="2">Promotions work as follows:</font>
- <font size="2">Warrior: This is granted one week (or more if the person is not that active) after joining. It's either granted, saying the person is part of the guild, or the person is kicked for being incompatible.</font>
- <font size="2">Champion: This is granted with no specific timeframe to someone who is active in the guild and visible. They take part in dungeon runs, RvR and have contributed to things like the guild bank. No leadership needs to be demonstrated for this position. They are also a team player who gets along with members.</font>
- <font size="2">Legionnaire: Granted to someone who shows leadership and has helped set up RvR warbands and dungeon runs. They contribute to the guild bank and are helpful to members. They are team players who are willing to rise to the occasion when officers are not present or overwhelmed.</font>
- <font size="2">Doombringer: The junior officer rank. This person has shown outstanding leadership ability and are willing to lead and direct when needed. They contribute to the guild by PLing members, putting items and money into the guild bank, and help others when necessary. Simply, they show themselves to be someone who wants to lead and help further the guild. They are knowledgeable about the game and are respected by the guild.
</font> - <font size="2">Warmaster: This is given to someone who's proven themselves time and time again to be reliable, a strong and exceptional leader, and capable of setting up events to keep the guild active. They help members whenever someone asks for it. These members are part of the officership structure that makes the decisions and create and lead the events necessary to keep the guild moving. They represent the guild to other guilds and guild leaders, and make executive decisions in the absence of Dread Lords and the Overlord. As a collective they form the leadership of Vindictive. As such, they must exhibit all the qualities necessary of a leader, including being helpful, diplomatic and assertive when necessary.
</font> - <font size="2">Dread Lord and Overlord: These are the main leaders of Vindictive. They make the executive decisions and approve all changes to the guild. They work behind the scenes to resolve conflicts, make sure rules are followed, and keep things moving. They have information for guild members whenever needed about how the guild functions and why certain decisions are made. All final decision-making is done through the Dread Lords and the Overlord, the latter which is the overseer of the guild, with ultimate veto power.</font>
Themeeting last night showed we have a lot of mature members who careabout the guild. This November Vindictive celebrates four yearstogether and we're stronger than ever. We have respect as a gamingcommunity who accomplishes the apex of gaming content across multiplegames.
We're continuing that tradition. Obviously we'veadmitted we're not perfect and have a lot of work to do. But with thepeople we have in the guild now, we can accomplish all the above goalsthat we've set out for ourselves.</font>