Stone Fang
Member
The last few raids we've done have been very successful and they all follow the same basic formula. However, this past Saturday we modified our tactics to include some of the tricks that have been used against us. The below is an outline of our basic tactics.
OFFENSE:
A small team of brutes/stalkers enter enemy base with the single objective of finding, and disabling the enemy generator. This team consists of no more than 4 members and can be no fewer than 2.
A second team made of the same mix, primarily brutes and stalkers enter enemy base with the single objective of finding and dismantling the medical facilities. This may seem redundant, but if team 1 fails or is held up, getting rid of their medical facilities is CRUCIAL!
Team three. My personal favorite. This team of 5 or more, MMs, Doms, Corruptors. They find the entrance to the base. Once the generator/medical facilities are down this team sees a lot of action. This team holds off the enemy from coming into their own base. Since the medical facilities are down this is the enemy's only way back into the base.
Anyone not on the above teams looks for DAs and makes a general nuisance of themselves. Get in the way of the enemy. Slow them down, keep them off balance. If they have prisons, TP them into their own jails.
Once Team 1 and Team 2 accomplish their missions these two teams will merge. They will become DA hunt 1. Those who were previously unassigned and who were getting in the way now become DA hunt 2. Please note that this does not prevent you from looking for and destroying DAs prior to this phase of the raid.
Following these tactics requires good communication skills. To this end, we have Ventrillo. PLEASE download and get ventrillo working. There is a sticky in these forums that describes how to do that. When we communicate, we work like a well oiled machine. Anyone who was there for our first Win/Win can atest to that.
DEFENSE:
Defense is a little harder. It depends TOTALLY on the number of people that show up and what their powers are. We have various prisons throughout the base and we will TP foe into them. This is a temporary fix as the easiest way out seems to be to log out and back in. Either way, you've kept someone out of commission for at least 2 minutes. Good as killing em in my opinion.
Our other priority will be to defend the generator and the reclamators. Teams will be stationed in key positions to do that. Other members will be roving death dealers. YOU MUST COMMUNICATE! Focus on one target at a time. If you see your stalker team mate start to AS someone, attack the same person. Double and triple team em! Hell, go 8 on 1! Just kill them! The more time they have to spend going to and from their base to ours, the better.
Keep these basics in mind and we will do fine.
OFFENSE:
A small team of brutes/stalkers enter enemy base with the single objective of finding, and disabling the enemy generator. This team consists of no more than 4 members and can be no fewer than 2.
A second team made of the same mix, primarily brutes and stalkers enter enemy base with the single objective of finding and dismantling the medical facilities. This may seem redundant, but if team 1 fails or is held up, getting rid of their medical facilities is CRUCIAL!
Team three. My personal favorite. This team of 5 or more, MMs, Doms, Corruptors. They find the entrance to the base. Once the generator/medical facilities are down this team sees a lot of action. This team holds off the enemy from coming into their own base. Since the medical facilities are down this is the enemy's only way back into the base.
Anyone not on the above teams looks for DAs and makes a general nuisance of themselves. Get in the way of the enemy. Slow them down, keep them off balance. If they have prisons, TP them into their own jails.
Once Team 1 and Team 2 accomplish their missions these two teams will merge. They will become DA hunt 1. Those who were previously unassigned and who were getting in the way now become DA hunt 2. Please note that this does not prevent you from looking for and destroying DAs prior to this phase of the raid.
Following these tactics requires good communication skills. To this end, we have Ventrillo. PLEASE download and get ventrillo working. There is a sticky in these forums that describes how to do that. When we communicate, we work like a well oiled machine. Anyone who was there for our first Win/Win can atest to that.
DEFENSE:
Defense is a little harder. It depends TOTALLY on the number of people that show up and what their powers are. We have various prisons throughout the base and we will TP foe into them. This is a temporary fix as the easiest way out seems to be to log out and back in. Either way, you've kept someone out of commission for at least 2 minutes. Good as killing em in my opinion.
Our other priority will be to defend the generator and the reclamators. Teams will be stationed in key positions to do that. Other members will be roving death dealers. YOU MUST COMMUNICATE! Focus on one target at a time. If you see your stalker team mate start to AS someone, attack the same person. Double and triple team em! Hell, go 8 on 1! Just kill them! The more time they have to spend going to and from their base to ours, the better.
Keep these basics in mind and we will do fine.